Individual Lesson View
Heading into the
Quasi-War
From: EDSITEment!
Grade Level: HS, (College)
Remote Ready: Yes!
Time: 2-3 class periods for all 3 activities
Length of Reading: Pages
The United States Confronts Great Britain, 1793-1796: Lesson 1
Click on "Lesson Activities"
Activity 1 is a board game that you can print; it involves shipping during the Quasi-War. Activities 2 and 3 have students read primary sources on the opinions regarding the Quasi-War and Jay's Treaty, answer questions, and discuss.
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Activity 1: Print and cut out the game board and pieces. Each game has 3 players: US, Britain, and France. The US tries to get its cargo ships to either GB or France. GB and France try to stop ships from reaching their enemy.
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Activity 2: Students read primary source editorials about what to do about the French and British War (5 sources, 6 pages total).
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Activity 3: Students look at an excerpt of Jay's Treaty (4 pages) then editorials about whether people liked it (4 sources, 5 pages total).
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Grade Level: HS, (College)
- This lesson is intended for high school students.
- However, we think it would be excellent for college students as well.
Remote Ready: With Modifications
- It will be difficult too play the board game remotely. If you develop a method to make it work, please let us know in the comments below.
- Links to the reading assignments can easily be emailed or posted for students.
- Students can answer questions about the primary sources alone or in pairs. It’s much easier for small groups or pairs to coordinate a phone call or video conference meeting than for the entire class to sync their schedules. Have these small groups post answers, a synopsis, or a video of their discussion to your LMS.
- Paraphrase questions into your LMS so you can grade student’s written answers online rather than in an email or on a worksheet. Or if a graphic organizer is amazingly well done, you could have your students take a picture of their completed work and email it to you.
Primary Source Icon
This means that this activity utilizes primary sources
Game Icon
When this icon is present, students play a game (video, board, puzzle, strategy, etc.)
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